![]() ![]() You can risk bringing no light and potentially be rewarded with more loot. That combined with the fact that keeping your light up costs resources (torches, which take up valuable gold and inventory space) means that keeping your light up is a legitimate player choice. In games like Darkest Dungeon fighting in the dark is a high risk high reward situation, you face more enemies, enemies have a higher chance of surprising you and your terror increases faster but you're able to find more loot. The light gimmick was kinda cool at first but then I realized that there was absolutely no reason to fight in the dark. On some level I think that that's fine because I hate when RNG sways a game too much but when every run feels exactly the same no matter what you do it kinda ruins the whole point of what a roguelike is supposed to be. The permanent and temporary upgrades are also all extremely minor so you never really feel any variety between runs nor do you ever get those 'god runs' where you feel really powerful. There's very little content in the game to start, I didn't even finish a single run before the same enemies and rooms were being repeated ad nauseum and the longer expeditions are literally just shorter expeditions but. I played Curse of the Dead Gods for a bit and personally I'm not the biggest fan. Probably more but I just feel like playing it and haven’t for a couple weeks because I’m bored but I understand it’s in very early access and I hope that in the coming year or two that it gets a lot more content to make it more enjoyable. Things I Dislike: The fighting is slow and unresponsive feeling after playing Hades for hundreds of hours, all the areas of the game look identical, there are only a handful of different types of enemies, the grunting sound he makes while fighting is the same 2-3 noises and that get old real fast. ![]() ![]() I like that you can bring several “keepsakes” with you from the start to help modify your run a little (wish you could bring one God keepsake and one other in Hades). Things I like about Curse: Visually it’s a good looking game, Hades still looks better though. I’ve played Hades since the first day it released on Epic, so I’m pretty biased but I also bought Curse it’s first day out too and was very much looking forward to it but I don’t play it often because it just doesn’t feel as good as Hades does. ![]()
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